Reference and rule assumptions
Updated from the official talent reference on 26 October 2026. The reference describes a reworked preview, not the talent set currently in the game. Names, purchasable rank caps, effects, level requirements (2, 10, 15, 20, 25), and named parent connections follow that preview. A selected innate talent adds one free rank beyond its purchasable maximum.
Retained calculator assumptions, not confirmed by the reference: connected parents require maximum total rank; Control mastery and Hawk eye require five total weapon-group ranks; up to five unique innate talents may be selected, with exactly one strong talent in the first occupied slot. Innate ranks bypass their own locks and count toward prerequisites. Left-click purchases a rank; right-click removes one. Removing prerequisites refunds dependent purchases. Budget: level minus one. Existing build links retain their format; builds that exceed the new caps are rejected with a message rather than silently changed.